RoadMap
This section will be organized in the future, for now here's a list of things we look forward to develop or improve:
- Combat Terrain: Procedural generation adding a new layer to the tactics so you have to make the best use of the terrain.
- New combat units including Conquistador Cavalry, Ancestral Warrior, Falconet Artillery, Muisca and Spanish Captain.
- New exploration units including Chyquy (healer/priest) and story-teller.
- Cavern Exploration: Procedural generation, add puzzles and enemies.
- Camping: Being able to cook, prepare medicinal beverages, treat the injured, and chat between party members.
- Improved encounters with enemy parties, being able to negotiate your way out of combat.
- Environmental audio.
- Ambushes while sleeping.
- Scenario creation tools.
- "Roaming" mode, with fixed map based on real geography and a more relaxed gameplay based on building your reputation.
- Canoe exploration for rivers and lakes.
- More animals and plants to discover.
- Wandering expeditions, including both Muisca caravans, bandits and invaders.